The Art of Human-Computer Interface Design |  | Creator: Brenda Laurel Publisher: Addison-Wesley Professional Category: Book
List Price: $64.99 Buy Used: $0.01 as of 7/30/2010 21:44 CDT details You Save: $64.98 (100%)
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Seller: seashellbooks_inc Rating: 9 reviews
Media: Paperback Pages: 544 Number Of Items: 1 Shipping Weight (lbs): 2.5 Dimensions (in): 9.8 x 8 x 1.3
ISBN: 0201517973 Dewey Decimal Number: 005.1 UPC: 785342517972 EAN: 9780201517972
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| Editorial Reviews:
Amazon.com Review The classic Art of Human-Computer Interface Design is one book that isn't filled with code samples but is nonetheless a thought-provoking resource for developers. The book is a collection of essays from industry luminaries such as Alan Kay, Nicholas Negroponte, and Ted Nelson. Don't expect to read it for hard-and-fast advice on solving your programming problems, but do expect to gain new perspectives on how your users view your applications and what they expect from a computer.
Product Description A treasury of ideas and opinions from leading thinkers in the computer industry, 'Art of Human-Computer Interface Design' delves into the strategies, reasoning, and future direction of human-computer interaction and the overall relationship between computers and people. This book started as an interior project at Apple, then grew into a more diversified attempt to survey the varied philosophies, design methods, and technological approaches that have recently evolved. It draws on essays from interface design specialists, as well as works by those involved with drama and narrative, industrial design, animation, and cognitive and interpersonal psychology.
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| Customer Reviews:
Showing reviews 1-5 of 9
An inspiring and comprehensive book on new media. Essential. September 6, 1996 4 out of 4 found this review helpful
Almost every aspect of human-computer interface design is
covered in this book. Here you'll not find step-by-step
procedures, but instead a wide range of opinions,
experiences and conclusions on what really works (and
what doesn't) on interfaces.
The new media researcher, as well as the professional, will
find this book useful and inspiring. And don't be scared by
this book's size! It is as interactive as its subject, so
you can read it non-sequentially in small chapters.
"Good task analysis means continual user testing," October 27, 2008 Kaizen (Japan) 1 out of 1 found this review helpful
"Good task analysis means continual user testing, starting as soon as the work begins." pp9.
This book contain good design concept on human-computer interface.
Some of them are implemented to Macintosh.
The web including html is good technology, but some design are not good for user.
Please back to this book, you may get the good design concept about the web.
The magna carta of Interface design books July 3, 2001 Jacob Metcalf (Seattle WA) 1 out of 7 found this review helpful
Of course this book dosen't metion the web. It was written back when the WWW was not even a twinkle in Netscape's eye. Forget the black and white preaching of Jakob Nielson this is the true holy book of digital interface designers. I've been in interviews where they ask about this book.
An oldie but a goodie February 9, 2000 Ian Grant (Brooklyn, New York) 8 out of 9 found this review helpful
This tome is older - there's no getting around that. However, we don't throw out calculus because it is old. This book contains the principals of interface design, and they still apply. (I didn't like the binding, my copy having fallen apart after about 5 or 6 years of use). It is always a refreshing and lively read - even after the eleventeenth read!
An important foundation book in interface design, but dated. February 13, 1996 5 out of 5 found this review helpful
Folks new to modern user interface design principles will get the most out of this book. It gives a good insight into the types of thinking that go into excellent user interface designs.
More experienced folks may find this book falling behind the state of the art, but interesting from a historical perspective.
Showing reviews 1-5 of 9
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